- Joined
- Nov 29, 2006
- Messages
- 2,482
Good day!
Since I did not find the proper place to discuss galaxy code I guess I go here for a starter.
Anyways, I did some research about these to natives. And I think this is something Blizzard forgot to think of.
UnitGetPosition returns a point for sure. But what may be most important thing is: What does the point contain?
The point returned contains the x, y and facing of the unit. But why not the z (height)?
UnitSetPosition sets a unit's point. But this will only set the x and y coordinates.
I know, there are natives which do everything, eg set the xy, height and facing, but why the inconsistency? It just slightly bothers me.
~ Eccho ~
Since I did not find the proper place to discuss galaxy code I guess I go here for a starter.
Anyways, I did some research about these to natives. And I think this is something Blizzard forgot to think of.
UnitGetPosition returns a point for sure. But what may be most important thing is: What does the point contain?
The point returned contains the x, y and facing of the unit. But why not the z (height)?
UnitSetPosition sets a unit's point. But this will only set the x and y coordinates.
I know, there are natives which do everything, eg set the xy, height and facing, but why the inconsistency? It just slightly bothers me.
~ Eccho ~