Unit tooltip icon problem

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In messing around with the dependencies so I could add in campaign units to my map, I discovered that adding Liberty Story Campaign overrides all of the Multi Mod (bnet) values for units. Thus disabling many of the recent patch changes. I want the changes, so I left out the Liberty Story one. In doing so it changed the icons of Marauders and Siege tanks. Yet it only changed the icons when they were in queue to ''Cancel select builder'' with the SCV icon. I've looked around quite a bit in the editor (to the best of my knowledge) and all the icons match for both units. Does anyone know what I have to change to return them back to normal?
 

Dr Super Good

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Placing the multi mod below the liberty campaign ones will mean the patch changes will take piority over the campaign and thus be applied to the campaign units. However do note that they will kill some of the attributes of them like no easy shirk turrets on bunkers due to the bunker data overwriting the campaign bunker data.
 
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Thanks for posting! I've checked the thread at least once a day. As far as I am in the map, I'm a little cautious about adding in dependencies due to the amount of time spent alone. Without using both of the campaign dependencies, the shrike turret was already a rage filled 5 hour issue of "why can't I fix this". Thankfully, it has already been solved. The rest of the campaign unit problems between upgrades and skills have been corrected as well. My only problem is the icon, the .dds file isn't working properly (from what I can tell). When I select a barracks in game, it displays next to the other units. When I select an already finished marauder, it displays in the "units selected" area of the UI. When I train one and the icon should be displayed in the queue, it isn't. Instead it displays "cancel select builder" with a picture of an SCV. The same is true for siege tanks. At this point, I really don't know what could be causing this. If it weren't displaying at all, that would tell me whether or not the file was missing and or corrupted. But it works everywhere but the queue. Is there an area of the UI that is dedicated for units currently building / training? I haven't tried to look much into the UI part of things. Any help is greatly welcome.
 
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