- Joined
- Jan 30, 2013
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I wonder if anyone has bought it up before, cause apparently, this one is actually a potentially sick native for games that relies on deception and trickeries. I attached a sample map of what I have come up with so far with this new skin system.
I also wrote a Paste to show what I have uncovered during my tests, but it's pretty lacking so I'm sure there's a lot to explore here, like the 1.31 UI natives.
So, any thoughts, discoveries, or anything else regarding this?
A possible application I found so far: part of replication of RA Spy System
I also wrote a Paste to show what I have uncovered during my tests, but it's pretty lacking so I'm sure there's a lot to explore here, like the 1.31 UI natives.
What it affects:
- Unit Soundset
- Unit Model
- Unit Damage Sounds (attack and attacked)
- Selection Scale
What it does not affects:
- HP and mana
- Projectile arc
Others:
- Unit changed into hero skin does not add hero skin abilities
- Selection scale uses previous skin scale
- Changing hero to unit skin pre-game will cause them to lose name in-game, but changing via runtime trigger does not
So, any thoughts, discoveries, or anything else regarding this?
A possible application I found so far: part of replication of RA Spy System