- Joined
- May 26, 2023
- Messages
- 4
I just loaded my map with reforged grafics and noticed that some of the units are completly off in there unit scale.
Not only are the numbers different when I load the editor in SD or HD but the model aswell.
There seems to be a hidden stat that increases or decreases the number value from SD to HD.
But even if I could bring them to the same value in both versions it would not matter because the HD model is sometimes 2x the size of the SD model.
Is there a way to prevent this?
Or did I screw up at some point?
Not only are the numbers different when I load the editor in SD or HD but the model aswell.
There seems to be a hidden stat that increases or decreases the number value from SD to HD.
But even if I could bring them to the same value in both versions it would not matter because the HD model is sometimes 2x the size of the SD model.
Is there a way to prevent this?
Or did I screw up at some point?