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:/ ya hard question, I'll say you need a custom spell for MAX efficient
for non-mui
Unit Begins Casting ability
if its Storm, Earth and Fire
Set SEF_USER = Triggering Unit
I will attach a mapa with the trigger and the ablity so you can see my problem.
I have create a paladin that can split into 2 different hero units. If the spawned units lost life the original unit will lost life too. The problem is that when i cast the spell with another paladin while i have the spell already running the spawned units will heal his life.
Ehmm, I think I'm gonna try to do a new spells without variables, beacuse this is rather complicated and causes bugs like yours. Ill be back in 15-30 minutes
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