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Unit's that don't disapate

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Level 3
Joined
Apr 17, 2008
Messages
44
Is there a way I can use triggers to remove a unit with no death animation (namely storm earth and fire models of the pandaren brewmaster)

I used them as units in my map but when they die they have no death animation so they just stay on the map for a while cycling through stand animations, its a huge pain.
 
Level 19
Joined
Oct 29, 2007
Messages
1,184
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to YOUR UNIT
    • Actions
      • Unit - Remove (Triggering unit) from the game
Something like that? Btw, you should do that with all units that die in order to remove them properly.
 
Level 3
Joined
Apr 17, 2008
Messages
44
Thank you Child of Bodom, I thought about doing it with something like
-unit dies
-unit equal to x
-remove unit from game

I suppose it was late and I never thought of doing it the simple way, thanks
 
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