Unit Morph

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Oct 2, 2004
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Umm... another ability question. How do I make a Morph Spell, Bear Form for example, add HP, damage, abilities, etc, but still leave the units base stats, for a hero?

Hero uses morph level 1 > +200 HP +15 damage +Bash
Morph Cancel/Duration passed > Back to original Hero
 
I'm pretty sure most morph spells maintain the variable stats that a hero gets. Try basing your spell of of Metamorphosis (since we *know* that one's used for heroes). Just make a copy of your base hero and increase his base hp. Make the duration something short for testing, and give it a whirl. Note what stats the hero has before morphing and after morphing back; hopefully they'll be identical.
 
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