- Joined
- Jan 22, 2010
- Messages
- 2,583
Alright. I have a problem.
I have a spell that:
Summons an immovable ward that explodes 3 seconds after a unit gets within 350 range of the ward. When the ward explodes, it will banish all units within 350 range for 5 seconds. The ward lasts 60 seconds.
And now, it's based off Healing Ward. I've set most of the Object Editor stuff, so we don't need to worry about that.
Now, I don't know how to do the part that the timer starts when a unit gets in range; let alone every other part of the spell.
I also want a floating text to appear each second after it is activated.
[EDIT]
Two notes:
MUI, and GUI.
I have a spell that:
Summons an immovable ward that explodes 3 seconds after a unit gets within 350 range of the ward. When the ward explodes, it will banish all units within 350 range for 5 seconds. The ward lasts 60 seconds.
And now, it's based off Healing Ward. I've set most of the Object Editor stuff, so we don't need to worry about that.
Now, I don't know how to do the part that the timer starts when a unit gets in range; let alone every other part of the spell.
I also want a floating text to appear each second after it is activated.
[EDIT]
Two notes:
MUI, and GUI.
Last edited: