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Unit Help

Discussion in 'Map Development' started by monkeyfeet228, Sep 28, 2005.

  1. monkeyfeet228

    monkeyfeet228

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    How do you make a unit so you can walk through/on it. I was making a trigger where when a unit walks on a certain spot a unit (circle of power) appears on them, the circle is a cust unit based off a wisp but I did make sure to make it walkable and it still creates the circle to the side of the unit instead of under it. Wow thats a long sentence.
     
  2. Sunny_D

    Sunny_D

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    you might set the collision range of the wisp to 0 in object editor.
     
  3. Shamanruler

    Shamanruler

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    you can turn collision off for the units
    or better yet, just follow what Sunny_D said