- Joined
- Jan 13, 2008
- Messages
- 559
-
Wrathblades Burnout Grp
-
Events
-
Time - Every 1.00 seconds of game time
-
-
Conditions
-
Actions
-
Game - Display to (All players) the text: (String((Number of units in burnoutGroup)))
-
Unit Group - Pick every unit in burnoutGroup and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
((Picked unit) has buff Roar) Equal to False
-
-
Then - Actions
-
Game - Display to (All players) the text: d
-
Unit Group - Remove (Picked unit) from burnoutGroup
-
Set temp_point = (Position of (Picked unit))
-
Unit - Create 1 dummy_burnoutAbility for (Owner of (Triggering unit)) at temp_point facing Default building facing degrees
-
Unit - Order (Last created unit) to Human Priest - Inner Fire (Picked unit)
-
Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
-
Custom script: call RemoveLocation(udg_temp_point)
-
-
Else - Actions
-
-
-
-
-