- Joined
- Jan 13, 2008
- Messages
- 559
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Wrathblades Burnout Grp
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Events
- Time - Every 1.00 seconds of game time
- Conditions
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Actions
- Game - Display to (All players) the text: (String((Number of units in burnoutGroup)))
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Unit Group - Pick every unit in burnoutGroup and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) has buff Roar) Equal to False
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Then - Actions
- Game - Display to (All players) the text: d
- Unit Group - Remove (Picked unit) from burnoutGroup
- Set temp_point = (Position of (Picked unit))
- Unit - Create 1 dummy_burnoutAbility for (Owner of (Triggering unit)) at temp_point facing Default building facing degrees
- Unit - Order (Last created unit) to Human Priest - Inner Fire (Picked unit)
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Custom script: call RemoveLocation(udg_temp_point)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Events