- Joined
- Jan 13, 2008
- Messages
- 559
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Wrathblades Burnout Grp
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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Game - Display to (All players) the text: (String((Number of units in burnoutGroup)))
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Unit Group - Pick every unit in burnoutGroup and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) has buff Roar) Equal to False
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Then - Actions
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Game - Display to (All players) the text: d
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Unit Group - Remove (Picked unit) from burnoutGroup
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Set temp_point = (Position of (Picked unit))
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Unit - Create 1 dummy_burnoutAbility for (Owner of (Triggering unit)) at temp_point facing Default building facing degrees
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Unit - Order (Last created unit) to Human Priest - Inner Fire (Picked unit)
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Custom script: call RemoveLocation(udg_temp_point)
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Else - Actions
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