- Joined
- Dec 8, 2009
- Messages
- 179
Hi Hivemembers^^
Tada! here is my lastest Problem for you^^
I made a Troop movement System for a Project of mine.
The System does following:
-saves a Commander for each Troop
-if selecting a unit of a Troop automaticly deselcts it and selets the fitting Commander
-Issues common orders (like move, stop, holdposition, attack etc.) when Issued to commander to Troop too.
Now The Problem^^
When you order Move Orders or similar things you get an unsortet and chaotic crowd of Units. but I want:
-all The commanders to be ordered moving to Points that are far enough of each other Commander in the Selected/ordered Units so that there is no Chaos.
-Also I want the Units to be kind of sorted:
-I thought about just giving the Commanders of different Unittypes different Numbers (maybe customizable in game) to sort them (like meele at front archers in back and ballista behind archers)
Main Problem is:
-I don't know how to structurize the Trigger that makes each selected Unit go to it's specific Place
Here's the System so that you all got a better Idea of what I mean
Tada! here is my lastest Problem for you^^
I made a Troop movement System for a Project of mine.
The System does following:
-saves a Commander for each Troop
-if selecting a unit of a Troop automaticly deselcts it and selets the fitting Commander
-Issues common orders (like move, stop, holdposition, attack etc.) when Issued to commander to Troop too.
Now The Problem^^
When you order Move Orders or similar things you get an unsortet and chaotic crowd of Units. but I want:
-all The commanders to be ordered moving to Points that are far enough of each other Commander in the Selected/ordered Units so that there is no Chaos.
-Also I want the Units to be kind of sorted:
-I thought about just giving the Commanders of different Unittypes different Numbers (maybe customizable in game) to sort them (like meele at front archers in back and ballista behind archers)
Main Problem is:
-I don't know how to structurize the Trigger that makes each selected Unit go to it's specific Place
Here's the System so that you all got a better Idea of what I mean