Does this function even work?
its a basic trigger thats supposed to deal 100 damage to units as a dummy unit passes through them. But for some reason the unit groups arent working and it deals 100 damage repeatidly.
its a basic trigger thats supposed to deal 100 damage to units as a dummy unit passes through them. But for some reason the unit groups arent working and it deals 100 damage repeatidly.
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Set ShockNova_Group[1] = (Units within 50.00 of Temp_Point[1] matching (((((Matching unit) is alive) Equal to True) and...blah blah
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Unit Group - Pick every unit in ShockNova_Group[1] and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) is in ShockNova_Group[2]) Equal to False
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Then - Actions
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Unit Group - Add (Picked unit) to ShockNova_Group[2]
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Unit - Cause ShockNova_Unit[(Integer A)] to damage (Picked unit), dealing 100.00 damage of attack type Spells and damage type Normal
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Else - Actions
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