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unit attatchments...

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Jun 21, 2004
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alright I'm sorry that I have to make a new topic for this but I've looked in all of the other ones and cannot find out how to do it because when I do exactly what it says it doesn't work. I've been fiddling around with this for over an hour now. I have a custom model that I'm trying to attatch the grunt axe to. I've made the trigger, the condition and event are set to the first thing it came up as like you all said. the action is attatch to unit, hand (I've tried right hand, hand right, and just hand), and then I have the unit I want to use it selected. I also have action "trigger off" like that one guy said, although I also tried to do it without that. Neither worked. Maybe I'm just missing something... but I followed the directions to the best of my ability with no luck. Any help would be appreciated. I've also tried turning off the editor after I attatch it to the unit to see if that would work and it doesn't.
 
Level 4
Joined
Jun 21, 2004
Messages
105
yeah... it is a custom model... *mumbles cursewords* I'm doing an LotR map and I downloaded the Uruk Hai model from this site, I don't know if you've seen the movies or anything but a weaponless Uruk Hai model is pretty pointless... I thought you could attatch them... oh well, thanks.
 
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