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Underworld!-1st map!

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Level 2
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Sep 3, 2008
Messages
6
Hey this is MY FIRST MAP!!@!@! :grin: I intended this to by a group activity that will be difficult and take time , although I am unsure but I have a feeling i overpowered the final boss(es) but I am unsure cause I can't host etc etc , so i'm releasing it as it is! tell me of glitches or bugs or suggestions , yes it is cheesy its a first time map so chillax , not too bad.
I kept this saved for like 3 months and just found it today and decided to finish.

I have a strong feeling in my stomach I screwed up somewhere on the final boss trigger. I just can't really do a real test.

I DID NOT MAKE ANY SKINS / MODELS! I don't remember , and I guarantee probably half of the popular artists' skins were used--so for every one I did use I take no credit for them , and thanks and post up if you want!
 

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Level 1
Joined
Dec 7, 2008
Messages
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1.....place the characters spells description in the quest menu so that the players can choose properly.
2.....this map is highly unbalanced. the first monsters i encountered had 9000 Hp(fire giant) while i had 750 only(paladin).
3.....i chose the paladin. regarding it's icon you should change it. instead of the wisp icon place some other. also changing the name to like seraph would be a better idea. it doesn't look like a paladin.
4.....you overdid the lightning effects. everywhere there are lightning and fires and dust falling. Doing these at some places would be better. otherwise it looks too much Hype.
5.....what are the soulless doing summoning inside the first place where i appear after choosing the hero?
6.....what's the buildings doing in the shops. there is no place for building a camp.
7.....go to the editor. go scenario>force properties. then check the box saying "use fixed player settings"---that would stop from changing the teams and choosing races which is useless in these kind of maps.

This map is HIGHLY unbalanced. you had placed monsters wherever you had pleased and they were too much powerful. Before going out of the first place where i appear after choosing hero i went up to level5 due to the soulless and the fire giants standing at the door. only the Models used in it are nice but nothing else in this map is.

to make this map better
1.....place monsters in the map according to their levels and balance the monsters you have placed
2.....take out the excessive lightnings and fires and dust falling you had placed. place the lightnings or fires at certain places where bosses are. it would help the map.
3.....place the hero description in the game so they can be chosen properly.

But seeing that it is your first map that is a good attempt. Try to improve it.
 
Level 2
Joined
Sep 3, 2008
Messages
6
Yea I expected alot to be wrong so no biggie , I used to play wc3 and I never really did any maps and Im starting again and I think map making is rather fun :D
 
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