I want to make a spell that summons a unit that automatically attacks the target of the spell, and cant be controlled by the owning player. It has to be selectable and attackable because the enemy should be able to remove it by killing it (like Arachna's ultimate in Heroes of Newerth, or the little bugs that Nerubian Weaver makes in DotA)
So is there a way to do this without like triggering the units to attack the target every 0.03 seconds?
So is there a way to do this without like triggering the units to attack the target every 0.03 seconds?