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UI Widescreen

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Hello all!

I am in need of a widescreen version of the following UI texture. Attached below are the base files for Tiles 5 and 6 to work with as well as the relevant UI parts.

WC3ScrnShot_062520_133207_01.png
 

Attachments

  • UI.7z
    515.2 KB · Views: 48
  • HumanUITile01.blp
    142.5 KB · Views: 39
  • HumanUITile05.blp
    121.6 KB · Views: 38
  • HumanUITile06.blp
    119.5 KB · Views: 33
  • HumanUITile-TimeIndicatorFrame.blp
    35.4 KB · Views: 72
Level 1
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Apr 8, 2020
Messages
110
I am still in need of this. Any help is appreciated.

Perhaps, there is a way to apply the same texture to Tile05 or Tile06? Using some sort of program?
 
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BUMPAROO!

Attached files below should be easier to work with.
 

Attachments

  • HumanUITile05.blp
    149.2 KB · Views: 30
  • HumanUITile06.blp
    146.4 KB · Views: 36
You cannot apply the same texture to different UI elements without copy/pasting it manually to fit within the bounds. However, since no one has answered your request I figured i'd post my tutorial for removing those two UI panels, as you may prefer it being open than having a different texture.
 
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I do prefer having it open. Your tutorial would have worked wonders if I had Reforged installed. Unfortunately, I am using the latest legacy patch. Could I not edit the texture for Console Box at the parts that extend to Tile 05 and 06 on patch 1.31?
 
I do prefer having it open. Your tutorial would have worked wonders if I had Reforged installed. Unfortunately, I am using the latest legacy patch. Could I not edit the texture for Console Box at the parts that extend to Tile 05 and 06 on patch 1.31?

Yes, you can do that, I believe you'd also have to alter something to remove the dead space there, as well.
 
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