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Tyrian for Warcraft3

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Aug 19, 2007
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Hi, I'm making Tyrian for Warcraft 3 TFT. This is going to conclude:

-the weapon system, like Pulse Cannons and ATOM bombs, buy generators to keep up your energy and shields to protect yourself, use the terrifying plasma storms to annhililate your enemies.
-same point of view, go from buttom to top.
-kickass large bosses, evade their attacks and fire back.
-arrow key movement to alter your movement speed and direction, although you always will move.
-Tyrian music.
-it looks good (I think at least :D).
-upgrade your gear and buy new and better ships along your journey.
-pick up powerups, like when health is low to regain it.
-all in a campaign with at least 5 maps (maps aren't long though).

Demo is coming out soon.

Now my question is, what do you want in this campaign?
 
I tried this once but give up the project
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Level 17
Joined
Aug 19, 2007
Messages
1,380
Well the project goes really, really well. Exept for one thing is that I still need to solve the game caches (you can see my thread in the forums under world editor help). And your mirror is broken Callahan. When I solve the game caches the only thing I do want to change is the maximum movement speed of units above ~522. Anyone knows how to do that?
 
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