- Joined
- Jun 2, 2008
- Messages
- 899
i have a trigger where if you're less than 150 distance you can pick up a frog like an item
but it's not important
i created a new empty map specifically to test it and it still happens
what i want is when you drop the frog item it replaces it with a frog critter
why does it create 2 frogs?
here's the map if you don't believe me
but it's not important
i created a new empty map specifically to test it and it still happens
what i want is when you drop the frog item it replaces it with a frog critter
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Events
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Unit - A unit owned by Player 1 (Red) Loses an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Phat Lewt
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Actions
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Unit - Create 1 Frog for Neutral Passive at (Position of (Item being manipulated)) facing (Facing of (Triggering unit))
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Item - Remove (Item being manipulated)
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why does it create 2 frogs?
here's the map if you don't believe me


