- Joined
- Apr 1, 2017
- Messages
- 47
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Item drop
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Events
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Unit - A unit Dies
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Conditions
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(Triggering unit) Equal to Acolite
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Actions
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Item - Create Sacrificial dagger at (Position of Acolite)
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Set SacDagITEM = (Last created item)
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Sac dag
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Events
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Unit - A unit Uses an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Sacrificial dagger
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Actions
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Unit - Create 1 Voidwalker for (Owner of SacDagITEM) at (Position of (Triggering unit)) facing Default building facing degrees
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Set Summonvoidwalker = (Last created unit)
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Wait 0.01 seconds
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Unit - Create 1 Voidwalker for (Owner of SacDagITEM) at (Position of (Triggering unit)) facing Default building facing degrees
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Set SummonVoidWalker2 = (Last created unit)
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Unit - Add a 15.00 second Generic expiration timer to Summonvoidwalker
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Unit - Add a 15.00 second Generic expiration timer to SummonVoidWalker2
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