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Twisting Nether ORPG (Title may change)

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May 21, 2010
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Storm over Dyrfall ORPG

Introduction

I'm making a 6 playered ORPG
with a unique talent and stat system.
The game will feature
5 playable races and 4 classes with 3 specializations,
enabling to make hybrid-like characters.

Needed:

1-2 Coder
0-1 Terrainer
1-2 Spell maker

Story

The story is about an unknown dark force threatening the region Dyrfall in a unique way. The empire's elites went to investigate, but never returned. The people have to deal with some supernatural phenomenons. The wilds are getting dangerous because of the disturbance.

Features:

Map will (hopefully) feature:
Dozens of items,
A main questline,
Some side quests which will be interesting
Unique class/spell/talent system
Beautiful landscape
Well-made Boss encounters.


The systems i plan are complicated, so i can't do it myself.
I'm awaiting anyone who thinks he can perform well in this project.

Some screenshots to give you some spirit:
forest1.jpg

forest2.png

town.png
 
Last edited:
Level 4
Joined
May 21, 2010
Messages
49
Close to no blizzard-lore in it. And yes i made the terrain. Nestharus, it would be great if you'd help me with it, unfortunately i am still alone and the only thing im good at is terraining. I imagined the gameplay that it is more about the spells itselves than the stats what powers them. There would have been some trainers around the world, and some spells would drop from bosses or from quests. If the character would level up, he/she could choose 1 talent from the 3 specializations for example mage would have "Conjuaration", "Restoration", "Destruction". These talents would give bonuses on certain spells or stats. Each class would have 3 specializations like these. The lore is not yet completed, so i cant say anything concrete about it. Sorry for the late reply, but i kinda gave up on visiting the thread because nobody did reply on it for months.
 
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