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Tsumon

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: VeljkoM
my first model !!
first ver of tsumon wil make more digimon

secend version CREDITS TO
DevineArmy
he deleted all bugs
resize the texture and the model so i dond know if i cen call this model mine anymore

Keywords:
digimon, tsumon, anime, first model, kevonl999, rokie, in training, training
Contents

Tsumon (Model)

Tsumon (Model)

Reviews
20:35, 7th Mar 2009 LiOneSS: lower the poly count. 9th Apr 2009 Pyritie: Changes not made, resource rejected.

Moderator

M

Moderator

20:35, 7th Mar 2009
LiOneSS: lower the poly count.

9th Apr 2009
Pyritie: Changes not made, resource rejected.
 
First try changed model in editor - wc3 editor crash
Second try -"- - wc3 editor crash
Third try, tested another random model from THW - No crash, works good
Fourth try changed model in editor - wc3 editor crash

Notes:
- Your model makes wc3 editor crash, fix that
- Make your model smaller in size, 123kb is way to big if u gonna make more models

*I have latest version of wc3 editor*
 
Level 30
Joined
Sep 2, 2007
Messages
3,723
I like this model.
It's very high poly, the wrap is messy but it is ifxable if the author tries hard.
I fixed some stuff for you, kevlon999, if you don't mind.
I have fixed the walk animation, the wrap-problem and an apparent crash ingame.
the keyframe
Code:
-5 {1,1,1}
made the model crash (I think)

The walk animation bug was caused by some bad keyframes (scale)
you just scaled the model down a lot in the middle of the animation.

The wrap bug was caused by a bad texture; A texture size should always be 32², 64², 128², 256², 512² ....
yours wasn't even a square.

The high filesize was caused by a portrait that was the same as the model itself. I added a camera to the original model so a portrait shows up ingame.

You still have to reduce the polycount a lot!

here is the fixed model and texture.
 

Attachments

  • Tsunomon.mdx
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  • Tsunomon.blp
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