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Triggering experience gain

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May 20, 2008
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I'm trying to trigger experience gain. I use this action to turn off the default earning of experience for heroes at the start of the map:

  • Hero - Make PLAYER Heroes gain 0.00% experience from future kills
It works fine except the hero still gains 1 experience per killed unit. Seems like the game can't truly make it 0% of the normal experience gain. How do I completely turn off the experience gain?

If I use
  • Hero - Disable experience gain for HERO
it doesn't work to add experience via triggers.
 
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