- Joined
- Jun 10, 2013
- Messages
- 473
hey I've been trying to make a custom cleaving attack that deals 25% (plus an additional 5% on level 2 and 3 (25/30/35%)) of the attacking units dealt damage to units around the attacked unit however I can't seem to get it working.
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Battle Rage
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Events
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Game - GDD_Event becomes Equal to 0.00
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Conditions
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Actions
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Set tempGroup1 = (Units within 200.00 of TempPoint matching (((Matching unit) belongs to an enemy of (Owner of GDD_DamageSource)) Equal to True))
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Set TempPoint = (Position of GDD_DamagedUnit)
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Unit Group - Pick every unit in tempGroup1 and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(GDD_DamageSource has buff Battle Rage ) Equal to True
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Then - Actions
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Unit - Cause GDD_DamageSource to damage (Picked unit), dealing (GDD_Damage x (0.20 + (0.05 x (Real((Level of Battle Rage for GDD_DamageSource)))))) damage of attack type Normal and damage type Universal
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Else - Actions
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