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Great Cleave
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Events
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Game - GDD_Event becomes Equal to 0.00
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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(GDD_DamageSource has buff Great Cleave ) Equal to True
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(Unit-type of GDD_DamageSource) Equal to (Unit-type of Beastmaster 0023 <gen>)
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Then - Actions
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Set GC_AtkCount = (GC_AtkCount + 1)
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Set GC_TargetLoc = (Position of GDD_DamagedUnit)
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Set GC_Group = (Units within GC_AoE of GC_TargetLoc matching (((Matching unit) belongs to an enemy of (Owner of GDD_DamageSource)) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GC_AtkCount Equal to GC_AtkReq
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Then - Actions
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Trigger - Turn off (This trigger)
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Custom script: set bj_wantDestroyGroup = true
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Unit Group - Pick every unit in GC_Group and do (Actions)
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Loop - Actions
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Set GC_Targets = (Picked unit)
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Unit - Cause GDD_DamageSource to damage GC_Targets, dealing GC_Damage[GC_Increaser] damage of attack type Hero and damage type Normal
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Set GC_AtkCount = 0
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Custom script: call RemoveLocation (udg_GC_TargetLoc)
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Else - Actions
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Trigger - Turn on (This trigger)
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Else - Actions
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please help me ASAP