- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi!
I made a Triggered 'Pulverize' to add dmg based on stats.
Right now the chance is almost 100% for testing purposes.
And poison is the default wc3 passive poison skill.
Every Poison Damage Tick also triggers the Pulverize :S I need it to trigger only when the hero attacks with hits...
EDIT: tested GDD_DamageSource Equal To A Hero, nothing changes.
I made a Triggered 'Pulverize' to add dmg based on stats.
Right now the chance is almost 100% for testing purposes.
-
Pulverize Bonus Damage
-
Events
- Game - GDD_Event becomes Not equal to 0.00
-
Conditions
- GDD_Damage Not equal to 0.00
- (Level of Pulverize for GDD_DamageSource) Greater than 0
- (Random integer number between 1 and 15) Less than or equal to (5 + (Level of Pulverize for GDD_DamageSource))
-
Actions
- Set Temp_Point = (Position of GDD_DamagedUnit)
- Set Pulverize_Damage = (((Real((Level of Pulverize for GDD_DamageSource))) x 10.00) + ((Real((Strength of GDD_DamageSource (Include bonuses)))) + (0.10 x (Real((Level of Pulverize for GDD_DamageSource))))))
- Custom script: set bj_wantDestroyGroup = true
-
Unit Group - Pick every unit in (Units within (100.00 + (15.00 x (Real((Level of Pulverize for GDD_DamageSource))))) of Temp_Point matching ((((Matching unit) is alive) Equal to True) and (((Matching unit) belongs to an enemy of (Owner of GDD_DamageSource)) Equal to True))) and do (Actions)
-
Loop - Actions
- Unit - Cause GDD_DamageSource to damage (Picked unit), dealing Pulverize_Damage damage of attack type Spells and damage type Normal
-
Loop - Actions
- Special Effect - Create a special effect at Temp_Point using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation(udg_Temp_Point)
-
Events
And poison is the default wc3 passive poison skill.
Every Poison Damage Tick also triggers the Pulverize :S I need it to trigger only when the hero attacks with hits...
EDIT: tested GDD_DamageSource Equal To A Hero, nothing changes.
Last edited: