- Joined
- Jun 26, 2014
- Messages
- 513
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Test
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Events
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Unit - A unit Is issued an order with no target
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Conditions
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(Issued order) Equal to (Order(stop))
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(Owner of (Ordered unit)) Equal to Player 11 (Dark Green)
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Actions
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Wait 3.00 seconds
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Unit - Kill (Ordered unit)
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In my TD map sometimes creeps stop moving so I came up with this but it doesnt work for some reason?