• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Trigger] Trigger to spawn trees in whole region

Status
Not open for further replies.
Level 2
Joined
Aug 30, 2014
Messages
9
Hello, editor doesnt allow me to overcap doodats so i want to make a trigger to spawn trees in whole region. Is there a way to make it easier than add a thousands of lines which could spawn exactly one tree in region? Thank you for answering me :)
 
You can loop integers to put multiple trees in an area, though the engine will struggle to put the trees somewhere possible. The best solution is to use JNGP. If your antivirus blocks it, unblock it. It is not a virus - it just operates the way viruses do and injects hacks into Warcraft 3.
 
Ok its in Grimoire -> Enable no limits, but thanks at least I dont need to have triggers for such things :D
 
Status
Not open for further replies.
Back
Top