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trigger to open the gates ?

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If you want it to be like when a unit comes close to the gate just do it like this. Make a region on the place you want the gate to open when the unit coems to that point then make a trigger like this.

Events
Unit - A unit enters Region 178 <gen>

Conditions
None (depends on if you want to make it like the unit needs a key to open it. If you do want that reply and I will tell you how to make that also.)

Actions
Destructible - Open Gate <gen>
 
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