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trigger that makes units in a region swing sword at nothing

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so far, when my hero walks into a region he will trigger a cinematic where men are training. So I'm trying to figure out how to get them to swing their sword while standing still. Any ideas???
:ogre_hurrhurr:
 
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Personally I hate working with Animations by using strings, so I would suggest using SetUnitAnimationByIndex(Unit, Index). Also I'm not sure what unit you're using but in my opinion this is easier to use to make numerous of the same unit have display different animations too.

Nichilus is right about the usefulness of Queue Animation, but again its with strings which is annoying. You'll ultimately have to do whichever is easier/more useful to you.
 
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ahhh yes, thank you. I didnt realize you just typed in "attack" and there wasnt an option for it.

Thanks again!

ill poke around with both to try them out. Thanks for the info everyone!
 
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