Couple of questions...
First i was wondering on a GUI or JASS way of detecting the casting of the ability 'root' and root only, not 'unroot'. I realize its the same ability just a turn on/off so i guess is there a way to tell which?
Second is there a way to run a trigger when player selects a doodad/destructible?
P.S. on numer 1 i need the trigger to run only after the building succesfully roots, so doing it by order string on targeting a point, won't work
First i was wondering on a GUI or JASS way of detecting the casting of the ability 'root' and root only, not 'unroot'. I realize its the same ability just a turn on/off so i guess is there a way to tell which?
Second is there a way to run a trigger when player selects a doodad/destructible?
P.S. on numer 1 i need the trigger to run only after the building succesfully roots, so doing it by order string on targeting a point, won't work
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