- Joined
- Aug 11, 2009
- Messages
- 1,606
I have a trigger problem.I want to make some of the units that are spawned in my map to use some spells....but this has as an effect to make them go crazy,they lose their destination points and just go wondering the whole map,it also lags...
Anyway here is the spell:
+rep for any help!
Anyway here is the spell:
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UseSpell
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Events
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Unit - A unit Is attacked
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Conditions
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((Attacked unit) is A ground unit) Equal to True
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(Owner of (Attacked unit)) Equal to Player 1 (Red)
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Actions
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Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Blood Elf Priest) and do (Actions)
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Loop - Actions
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Unit Group - Order (Units of type Blood Elf Priest) to Orc Far Seer - Chain Lightning (Attacking unit)
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+rep for any help!