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Amoeba Model

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Level 7
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Jan 15, 2008
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179
Can someone help me make an amoeba model heres a link

And I cant show a screen shots right now but i have work. Some triggers to show i working on it
  • Devour
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Unit-type of (Attacking unit)) Equal to Amoeba
    • Actions
      • Unit - Order (Attacking unit) to Neutral Alchemist - Acid Bomb (Attacked unit)
      • Unit - Order (Attacking unit) to Orc Kodo Beast - Devour (Attacked unit)
  • Stats Increase
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Killing unit)) Equal to Amoeba
    • Actions
      • Hero - Modify Strength of (Killing unit): Add 1
      • Hero - Modify Agility of (Killing unit): Add 1
      • Hero - Modify Intelligence of (Killing unit): Add 1
  • Divide
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Divide
      • (Strength of (Target unit of ability being cast) (Exclude bonuses)) Greater than or equal to 31
      • (Agility of (Target unit of ability being cast) (Exclude bonuses)) Greater than or equal to 31
      • (Intelligence of (Target unit of ability being cast) (Exclude bonuses)) Greater than or equal to 31
    • Actions
      • Hero - Modify Strength of (Triggering unit): Subtract 30
      • Hero - Modify Agility of (Triggering unit): Subtract 30
      • Hero - Modify Intelligence of (Triggering unit): Subtract 30
      • Unit - Create 1 Amoeba for Player 1 (Red) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
All it is a blob that slides slowly and will try to engulf for an attack. Needed anims

Attack 1(engulf)
Stand
Death (sinking into ground)
Spell (looking like its dividing)
Stand Ready
Walk (slowly sliding)

I would appericaite if someone can help.
 
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