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Remove
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Events
- Unit - A unit Is issued an order targeting an object
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Conditions
- (Unit-type of (Triggering unit)) Equal to (==) |cffff0000Remove unit|r
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Actions
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Unit - Order |cffff0000Remove unit|r 0000 <gen> to Stop
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Owner of (Target unit of issued order)) Not equal to (!=) Player 1 (Red)
- (Triggering player) Equal to (==) Player 1 (Red)
- ((Triggering unit) is selected by Player 1 (Red)) Equal to (==) True
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Then - Actions
- Unit - Remove (Target unit of issued order) from the game
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Unit - Order |cffff0000Remove unit|r 0000 <gen> to Stop
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Events
When u rightclick on unit while having {Remove Unit} selected u remove the unit that u rightclick on (except youre)
Its working now
Thx for help "Pharaoh_
Last edited: