So my issue is right now trying to change into 2nd job or 1st job (rpg map) and i thought i had the trigger on point till i see in game it completely freezes and constantly plays over the sound. Heres the trigger.
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SwordsMan
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Events
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Unit - A unit enters SwordsMan <gen>
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Conditions
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FirstClass Equal to True
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((Triggering unit) is A Hero) Equal to True
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Actions
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Hero - Set (Triggering unit) Hero-level to 1, Hide level-up graphics
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Unit - Replace (Entering unit) with a Admiral Proudmoore using The new unit's default life and mana
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Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
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Set JobAdEffect[(Player number of (Triggering player))] = (Last created special effect)
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Game - Display to (Player group((Owner of (Triggering unit)))) for 5.00 seconds the text: |cff7777aaYou have ...
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Unit - Move (Triggering unit) instantly to (Center of JOB Spawn <gen>)
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Camera - Pan camera for (Owner of (Triggering unit)) to (Center of JOB Spawn <gen>) over 0.00 seconds
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Selection - Select (Triggering unit) for (Owner of (Triggering unit))
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Set FirstJobs[4] = (Units owned by (Triggering player))
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Sound - Play GameFound <gen>
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Wait 1.50 seconds
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Special Effect - Destroy JobAdEffect[(Player number of (Owner of (Triggering unit)))]
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