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[Trigger] Hero arena

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Level 5
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Jul 25, 2008
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155
  • Suducer
    • Events
      • Unit - A unit enters Select Seducer <gen>
    • Conditions
    • Actions
      • Unit - Remove (Entering unit) from the game
      • Unit - Create 1 |cff32cd32Seducer|r for (Owner of (Entering unit)) at (Center of Beginning Spawn <gen>) facing Default building facing degrees
      • Set INV_Hero[(Player number of (Owner of (Entering unit)))] = (Last created unit)
      • Camera - Lock camera target for (Owner of (Entering unit)) to (Last created unit), offset by (0.00, 0.00) using Default rotation
      • Set INV_Boolean[(Player number of (Owner of (Entering unit)))] = True
      • Trigger - Run Show Multiboard <gen> (checking conditions)
This gives you a hero and removes the unit which selects the hero. You need a circle for this, and a region for each hero circle
 
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