- Joined
- Oct 26, 2004
- Messages
- 240
I have tried alot of different triggers for Neutral Hostile Hero Respawn, I have get this to work before, but now it won't work in any of the ways I know..
This is my current trigger:
Event->
Unit - Dark Hunter 102 <gen> Dies
Conditions->
(Owner of Dark Hunter 102 <gen>) Equal to Neutral Hostile
Action->
*Unit - Set Life of (Triggering Unit) to 100%
*Unit - Set Mana of (Triggering Unit) to 100%( This is something I found in other versions of Angel Arena, so I added this in the last versions.. The usual is without the Set Life/Mana actions)
*Wait 60 seconds
*Hero - Instantly Revive Dark Hunter 102 <gen> at (Center of DarkHunter <gen>), Show revival graphics
*Hero - Create (Random Level 2 Powerup item-type) and give it to Dark Hunter 102 <gen>
*Hero - Order Dark Hunter 102 <gen> to use (Last created item)
Anything wrong with it?
I realy doesn't think the Condition is nescessary.. And I dun get the point in Life/mana at 100%..
This is my current trigger:
Event->
Unit - Dark Hunter 102 <gen> Dies
Conditions->
(Owner of Dark Hunter 102 <gen>) Equal to Neutral Hostile
Action->
*Unit - Set Life of (Triggering Unit) to 100%
*Unit - Set Mana of (Triggering Unit) to 100%( This is something I found in other versions of Angel Arena, so I added this in the last versions.. The usual is without the Set Life/Mana actions)
*Wait 60 seconds
*Hero - Instantly Revive Dark Hunter 102 <gen> at (Center of DarkHunter <gen>), Show revival graphics
*Hero - Create (Random Level 2 Powerup item-type) and give it to Dark Hunter 102 <gen>
*Hero - Order Dark Hunter 102 <gen> to use (Last created item)
Anything wrong with it?
I realy doesn't think the Condition is nescessary.. And I dun get the point in Life/mana at 100%..