- Joined
- Jan 20, 2011
- Messages
- 492
Hey Hivers, I have a question about making random traps
I was wondering how to make a trigger, where every 10 seconds, a water splash occurs (special effect), randomly in a region (The region is about 2/3 the size of a 32/32 map), and if a unit is hit by the water splash, it deals 100 damage to the unit.
Any help would be much appreciated.
I was wondering how to make a trigger, where every 10 seconds, a water splash occurs (special effect), randomly in a region (The region is about 2/3 the size of a 32/32 map), and if a unit is hit by the water splash, it deals 100 damage to the unit.
Any help would be much appreciated.
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