Does anyone know of a way to see a units min and max attack values?
Let's say a unit deals 1-11 damage per hit. I want to have the 1 value and the 11 value so I can control the value that comes out of the actual damage when he attacks.
Or is it only possible to track the final damage he deals?
Let's say a unit deals 1-11 damage per hit. I want to have the 1 value and the 11 value so I can control the value that comes out of the actual damage when he attacks.
Or is it only possible to track the final damage he deals?