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Town Hall, Keep, Castle (WC2)

Town Hall

Keep

Castle



350970-0986f7b1805f4765ce424f579566778b.png
v2
351612-ad47e0fc8761fe7a18844ce99be66d9f.png
v1
351609-4cc52a1390cf477be7fd9be3b7b4fa64.png
HumanTownhall.gif
- Edited: Town Hall (Optimized) by Ujimasa Hojo

v2
351604-86ad2c36230c31b2041cb6cb4ecb8955.png
v1
350972-61fa9c85c5c56d2584befea2dc53ce09.png
v2
351613-49fffc75f0286d62d3ce73869d781316.png
v1
351610-46a0e28a1c50b1caecf90c21f86fc21d.png
HumanKeep.gif
- Edited: Town Hall (Optimized) by Ujimasa Hojo

v2
351606-f60a9f859d46d96791a2146a46d5ceb4.png
v1
350974-7899d8ac7e752e1d6de7aedfc2df7cb7.png
v2
351614-ac1a12076745789f13d0f5b959515ad4.png
v1
351611-cc902a49ba315dc60c32cef79e54dc75.png
HumanCastle.gif
- Edited: Town Hall (Optimized) by Ujimasa Hojo



2025-09-20
  • Fixed missing sound and ubersplat in upgrades' Death animations
  • Fixed pivot point of one of the bones

2025-09-03
  • Fixed Sprite Ref positions
Previews
Contents

Town Hall, Keep, Castle (WC2) v2 (Model)

Town Hall, Keep, Castle (WC2) v2 No TH Walls (Model)

Town Hall (WC2) v1 & v2 icon (Icon)

Keep (WC2) v2 icon (Icon)

Castle (WC2) v2 icon (Icon)

Town Hall, Keep, Castle (WC2) v1 (Model)

Keep (WC2) v1 icon (Icon)

Castle (WC2) v1 icon (Icon)

Reviews
stan0033
Wonderful recreation of the town hall for WC2. No issues, Looks very good and works in-game. Review accepted by Footman16
I feel like the first variant could be a little bit bigger.
Hmm, you may be right. Maybe I'll change it.

You should add mini tower near Town Hall and Keep in purist version. Also, in original game Castle towers have 6 blocks but yours have 7 blocks.
That tower/well is a bit problematic in WC3 system, because it will have no pathing (units will walk through it). I think it's not that important to include vs. the problem it creates. And yeah I know about 6-7 blocks, but this was the only way to do it without creating TONS of extra work for myself xD Close enough xD
 
Hmm, you may be right. Maybe I'll change it.


That tower/well is a bit problematic in WC3 system, because it will have no pathing (units will walk through it). I think it's not that important to include vs. the problem it creates. And yeah I know about 6-7 blocks, but this was the only way to do it without creating TONS of extra work for myself xD Close enough xD
Next: Town Hall (WC2 Orc) ?
 
Added a new version, the town hall is bigger, and also the top "buildings" on the keep and castle are bigger. I think it's better, what do you think? Will add new screenshots/icons later.

edit: hold up, now the "building" is clipping with tower roofs in the keep
edit2: ok I deleted it, I forgot to adjust some other stuff xD
 
Last edited:
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