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[Tower Defense] Ice Wars Defense

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May 9, 2015
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Ice Wars Defense
Quest:
  • Team Frozen vs Team Freeze (3v3 Tower Defense)
  • Destroy the enemy Ice Fortress and protect your own
  • Send units to help the Ice Fortress
  • Get units from the taverns
  • Barracks of Ice trains melee units
  • Frozen Hall trains range units
  • Ice Wars Merchant for special units
  • Ice Wars Shop for other things (at the middle)
  • Tower of Ice Chief gives upgrades
  • Ice War Chief has abilities
  • Feeder increases food limit
  • Farm Circle helps get gold/lumber
  • Units have different gold/lumber and food needs
  • Healer and Glaivethrower in Ice Wars Defense Tower
Barracks
Warrior
Icehorn
Cold Bear
Froster
Icebear
Seamon
Kaboomer

Frozen Hall
Ice Witch
Dark Wizard
Lizard
Wolfrider
Freeze Troll
Salamander

Ice Wars Merchant
Trades gold to lumber
Seer detects invisible unit (but can be killed)
Ghost Ice Ship is a strong invisible unit

Ice Wars Shop
Trades gold to lumber
Farm Circle helps get more gold and lumber but takes in food
Feeder increases food limit

Made some wait time effects and other game changes
Anyone can make changes on the map since it is not locked but you fix your problem if you edit it
 
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Level 4
Joined
May 9, 2015
Messages
70
Ice Wars Defense beta 0.9

Added -icewarsdefense for any player (this is for those who want to see some units fight)

Ice Wars Defense beta 0.8

Ice Fortress hp regen lowered
Ice Fortress now can summon units
Lowered cooldown on some abilities
Farmer now costs 2000 gold and 2000 lumber
Feeder now coats 1000 gold and 750 lumber
Dark Wizard costs 75 gold and 35 lumber
Wolfrider lumber cost 75
Icehorn hp now 450
Icehorn spiked shell removed
Icehorn how cost 110 gold and 75 lumber
Icebear hp regen now 5
Icebear how cost 75 gold and 110 lumber
Seamon now has wave
Bloodlust cooldown and duration lowered
Seere hp now 40
Lizard damage increase
Salamander now has roar
Ice Ghost Ship hp now 500
Ice Chief now has stun and changes its mana
Adjust some damage

Ice Wars Defense beta 0.7

Ice War Chief now has cyclone
Ice War Chief increase mana to 150
Icebear now cost 100 gold and 100 lumber
Freeze Troll now in Frozen Hall
Salamander now in Frozen Hall
Ghost Ice Ship now cost 450 gold and 550 lumber
Icehorn now has slam
Icehorn hp now 520
Seamon now has impale
Batrider now has summon wolf
Ghost Ice Ship mana lowered but mana regens faster
Gold to Lumber is now cheaper
Changed gold bounty

Ice Wars Defense beta 0.6

Ice Fortress hp from 1000 -> 850
Ice Fortress mana regen from 20 -> 15
Ice Fortress attackspeed increase but lower damage
Ice War Chief now has stun
Ice Witch now has curse instead of Seamon
Kaboomer can now damage when dead (sometimes the old one cannot trigger he explode when he dies first)
Lizard lower cooldown and duration (this will make it spam more)
Icebear gold cost now 100
Seamon gets shackles
Seamon gold cost now 65
Seamon lumber cost now 90
See Area removed
Added Ice Wars Shop
Moved some units from Ice Wars Merchant

Ice Wars Defense beta 0.5

Barracks
Warrior casts mana burn when close enough
Icehorn is very tanky and deals wave damage
Raider can taunt, detect and lower armor
Froster gives frost armor and drains mana
Icebear increase attack and movespeed of allies
Seamon can curse enemies
Kaboomer deals area damage when it has a chance

Frozen Hall
Ice Witch has mana burn and cyclone
Dark Wizard can cast chain lightning
Lizard has frenzy and attacks very fast
Batrider gets lightning shield and hex

Ice Wars Merchant
Trades gold to lumber
Farm Tower helps get more gold and lumber but takes in food
Feeder increases food limit
Seer detects invisible unit (but can be killed)
Ghost Ice Ship is a strong invisible unit
See Area allows you to detect an area for a few seconds


This map is on beta version 5 because its still being tested. The map is open in the editor.

Sorry if posted in wrong page I thought it was in the map dev page
 
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