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Total Annihilation v2.6

Submitted by the_max
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Total Annihilation v2.6 (Map)

  1. the_max

    the_max

    Joined:
    Sep 20, 2004
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    <font color =red><b>!!!<i>Latest Version</i>!!!</b></font color>

    <font color =silver><b>></b></font color> Fixed regions
    <font color =silver><b>></b></font color> Added Special Effects
    <font color =silver><b>></b></font color> Level-ups come more often
    <font color =silver><b>></b></font color> Keys required for gates

    <font color =gold>Please leave comments on map for the updates and fixes.</font color>
     
  2. Crook

    Crook

    Joined:
    Feb 22, 2005
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    Map is nice, BUT u built in a trap cuz if u choose the LEFT Tunnel close to the beginning u get into a room which u cannot leave without a teleport scroll, u should fix that ... Anyways nice map Good work
     
  3. the_max

    the_max

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    Actually, I intentionaly did that and that is the only place like that, all others have an exit, that one is a "no return sudden death" room. You should have picked the other one :)

    Thank you
     
  4. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
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    -keys are a pain to carry
    -many similar items are found in crates
    -one spell can't be used because of the lack of one space. Actually Divine Shield will replace Storm Bolt;
    -many spells have the same hotkey
    -camera sometimes applies to undiscovered places; if a player enters a cavern, the camera applies to the other players as well
    -the keys might end up in a room where a very powerful monster is. There is no way to get out of there; couldn't kill the monster so, I don't know if doing so would get the heroes out

    Overall, the gameplay is pretty much monotonous.