Hi, I'm trying to use the Codeless Save and Load (Version 1.3.9 Not the reforged one) for my own map.
What I need to do is simply save different integers that are either 0 or 1 to work as booleans.
This would be done to check if a player has acomplished any achievement ingame and unlock pickable traits at game start.
I tried really hard to understand how the base system works, even with the example and the trigger comments, but I'm really to dumb to understand.
I've been stuck with this for longer than I should have.
I already have had several people explain to me how the system works but theres no case on it. I gave up trying to get it.
If someone would be kind enough to post a single example of what should I remove/add/change of the original classic system I'm more than able to do the rest by myself. I just need to save 2 or 3 integers/booleans and load them at game start, either auto or manually, but has to work with 1.27b
I could help test any map on either reforged or classic, give feedback or whatever you need in exchange.
What I need to do is simply save different integers that are either 0 or 1 to work as booleans.
This would be done to check if a player has acomplished any achievement ingame and unlock pickable traits at game start.
I tried really hard to understand how the base system works, even with the example and the trigger comments, but I'm really to dumb to understand.
I've been stuck with this for longer than I should have.
I already have had several people explain to me how the system works but theres no case on it. I gave up trying to get it.
If someone would be kind enough to post a single example of what should I remove/add/change of the original classic system I'm more than able to do the rest by myself. I just need to save 2 or 3 integers/booleans and load them at game start, either auto or manually, but has to work with 1.27b
I could help test any map on either reforged or classic, give feedback or whatever you need in exchange.


