- Joined
- Aug 31, 2005
- Messages
- 823
Has anyone come up with this yet? I was playing around with items that have charges and are used on pick-up but have been unsuccessful so far. My biggest issue seems to be that when the item is picked up, my unit doesn't auto-use it.
I then tried to use the trigger editor to rig something, but there is VERY limited support for items in the trigger module. Just wondering if anyone has tried this, or has some idea of how to do it.
My third try is going to probably end up being something like,
Event: Player targets a unit
Conditions: player within range of unit
Actions:
if unit type = x, level hero
if unit type = y, add z damage..etc
Remove (targeted unit)
*Thanks to admin/mod for moving to proper forum
I then tried to use the trigger editor to rig something, but there is VERY limited support for items in the trigger module. Just wondering if anyone has tried this, or has some idea of how to do it.
My third try is going to probably end up being something like,
Event: Player targets a unit
Conditions: player within range of unit
Actions:
if unit type = x, level hero
if unit type = y, add z damage..etc
Remove (targeted unit)
*Thanks to admin/mod for moving to proper forum
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