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this is all the list of actions for timer. you need two kind of variable (one is Timer variable and the other is Timer Window variable) to keep track of each Timer started or Timer Window created, so you can stop or destroy it afterwards.
Countdown Timer - Start YourTimer as a one-shot timer that will expire in x.xx seconds
Countdown Timer - Create a timer window for YourTimer
Countdown Timer - Pause YourTimer
Countdown Timer - Destroy YourTimerWindow
Countdown Timer - Hide YourTimerWindow for Player 1 (Red)
Countdown Timer - Hide YourTimerWindow
Countdown Timer - Change the title of YourTimerWindow to YourTitle
Countdown Timer - Change the color of the title for YourTimerWindow to (100.00%, 80.00%, 20.00%) with 0.00% transparency
Countdown Timer - Change the color of the time for YourTimerWindow to (100.00%, 80.00%, 20.00%) with 0.00% transparency
Wait, you want a countdown timer (one that goes from 5:00 to 0:00 for example), or a timer that shows the elapsed game time?
You have to be more specific.
Also, ruler: I know you don't usually use "Do Nothing" and it's probably just for clarification, but please don't use it.
People who are new to the editor will think "oh, that belongs there", while it certainly doesn't.
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