- Joined
- Nov 15, 2010
- Messages
- 16
Hi,
How can I create a dynamically updated timer that will change the title every minute?
e.g. when I just create the timer the first time it would say:
time passed 1 minute 0:60
then it will tick every second going:
time passed 1 minute 0:59
time passed 1 minute 0:58
time passed 1 minute 0:57
...
time passed 1 minute 0:01
time passed 2 minutes 0:60
time passed 2 minutes 0:59
time passed 2 minutes 0:58
time passed 2 minutes 0:57
...
time passed 2 minutes 0:01
...
Bonus if this can be done via the GUI-only
How can I create a dynamically updated timer that will change the title every minute?
e.g. when I just create the timer the first time it would say:
time passed 1 minute 0:60
then it will tick every second going:
time passed 1 minute 0:59
time passed 1 minute 0:58
time passed 1 minute 0:57
...
time passed 1 minute 0:01
-
Income Timer
-
Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
-
Actions
- Countdown Timer - Start TestTimer as a Repeating timer that will expire in 60.00 seconds
- Countdown Timer - Create a timer window for (Last started timer) with title (Time Passed + 1 minute)
-
Events
time passed 2 minutes 0:60
time passed 2 minutes 0:59
time passed 2 minutes 0:58
time passed 2 minutes 0:57
...
time passed 2 minutes 0:01
-
Income
-
Events
- Time - TestTimer expires
- Conditions
-
Actions
- Countdown Timer - Destroy (Last created timer window)
- Countdown Timer - Start TestTimer as a Repeating timer that will expire in 60.00 seconds
- Countdown Timer - Create a timer window for (Last started timer) with title (Time Passed + 2 minute)
-
Events
...
Bonus if this can be done via the GUI-only
Last edited: