- Joined
- Sep 27, 2009
- Messages
- 676
Hi guys, i'm creating an orpg map and i need respawn timer system...
And here's my respawn system:
THIS IS RESPAWN SET TRIGGER
It should elapse in 40 seconds and then it dissapear, It should work for all dead heroes.. ?
And here's my respawn system:
THIS IS RESPAWN SET TRIGGER
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Village
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Events
- Unit - A unit enters Inn 1 <gen>
- Conditions
-
Actions
- Set Res[(Player number of (Owner of (Triggering unit)))] = (Center of Inn 1 <gen>)
- Game - Display to (Player group((Owner of (Triggering unit)))) for 5.00 seconds the text: Respawn Point Saved...
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Events
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Unit Respawn
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Events
- Unit - A unit Dies
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Conditions
- ((Dying unit) is A Hero) Equal to True
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Actions
- Game - Display to (Player group((Owner of (Triggering unit)))) for 5.00 seconds the text: Your hero will be r...
- Wait 40.00 seconds
- Hero - Instantly revive (Dying unit) at Res[(Player number of (Owner of (Triggering unit)))], Show revival graphics
- Camera - Pan camera for (Owner of (Triggering unit)) to Res[(Player number of (Owner of (Triggering unit)))] over 0.00 seconds
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Events
It should elapse in 40 seconds and then it dissapear, It should work for all dead heroes.. ?