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- Aug 3, 2008
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This was posted in my bug report thread, and I wanted to verify it before adding it to the table:
So can anyone confirm this? It seems like a serious drawback if it is indeed true.
[Custom]: If you have a periodic event (ie every X seconds of gametime), it will default to every 0.0625 seconds if it is a smaller interval than 0.0625 seconds.
Haven't tested with timers yet, map attached with an example.
EDIT: Just tested with timers. It fails there too.
EDIT2: It also fails for waits too.
So can anyone confirm this? It seems like a serious drawback if it is indeed true.