- Joined
- Sep 2, 2008
- Messages
- 13
I've been looking for a way to move units using a countdown timer, like moving a unit to "caster_loc" every .1 seconds of gametime. Using TriggerSleepAction is too slow because the .27 second thing, so I was trying to see how to use countdown timers so the effect is faster and more realistic. Can I get any help?