@abgm
While I appreciate your feedback I think you completely missed the point of this map. As Legal Ease said:
I think he's not going for a balanced Wc3 Melee map. I think its a StarCraft tribute map for nostalgia sake.
which is spot on.
I thought about Neutral buildings, I thought about creeps and yes I also thought about the tiles used. This map is merely a tribute to the StarCraft map which does not have the features mentioned. It does indeed not make the most balanced melee map, and I have in no way tried to make it so.
I use Icecrown tiles to replicate the road tiles from the StarCraft map obviously.
I use a lot of stones (ref. pic 2) because I like the looks of it, and thats it.
There are two points where I kinda agree with you. Geysers looks better on the tile you suggested (again ref. pic 2). And yes the amount of trees are a bit low. However. I don't want to flood the map with tress, and since it is a small map it quickly gets filled.
Now that I am on the map size. Since it is such a small map I foresee short games, so the amount of trees might not even be a problem at all.
Lastly.
with all respect, im not voting for approve of your map in this state.
With all respect. Luckily this is up to the moderators to decide.
Oh. I don't get why the map description should be improved since...
Anyway, I wanted to create the same map for WarCraft 3 and so I did.
...kinda explains what's going on here. Though if it is decided that it lacks information, it will be changed asap.
Edit:
And thanks for the rep Legal Ease.